ES6类以及继承的实现原理

    class Parent {
      constructor(name,age){
        this.name = name;
        this.age = age;
      }
      speakSomething(){
        console.log("I can speek chinese");
      }
    }
    
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    经过babel转码之后

    "use strict";
    
    var _createClass = function () {
      function defineProperties(target, props) {
        for (var i = 0; i < props.length; i++) {
          var descriptor = props[i];
          descriptor.enumerable = descriptor.enumerable || false;
          descriptor.configurable = true;
          if ("value" in descriptor) descriptor.writable = true;
          Object.defineProperty(target, descriptor.key, descriptor);
        }
      }
    
      return function (Constructor, protoProps, staticProps) {
        if (protoProps) defineProperties(Constructor.prototype, protoProps);
        if (staticProps) defineProperties(Constructor, staticProps);
        return Constructor;
      };
    }();
    
    function _classCallCheck(instance, Constructor) {
      if (!(instance instanceof Constructor)) {
        throw new TypeError("Cannot call a class as a function");
      }
    }
    
    var Parent = function () {
      function Parent(name, age) {
        _classCallCheck(this, Parent);
    
        this.name = name;
        this.age = age;
      }
    
      _createClass(Parent, [{
        key: "speakSomething",
        value: function speakSomething() {
            console.log("I can speek chinese");
        }
      }]);
    
      return Parent;
    }();
    
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    通过ES6创建的类,是不允许你直接调用的。在ES5中,构造函数是可以直接运行的,比如Parent()。但是在ES6就不行。我们可以看到转码的构造函数中有_classCallCheck(this, Parent)语句,这句话是防止你通过构造函数直接运行的。你直接在ES6运行Parent(),这是不允许的,ES6中抛出Class constructor Parent cannot be invoked without 'new'错误。转码后的会抛出Cannot call a class as a function.我觉得这样的规范挺好的,能够规范化类的使用方式。

    转码中_createClass方法,它调用Object.defineProperty方法去给新创建的Parent添加各种属性。defineProperties(Constructor.prototype, protoProps)是给原型添加属性。如果你有静态属性,会直接添加到构造函数上defineProperties(Constructor, staticProps)

    上面讲的是创建一个类的过程,那ES6如何实现继承的呢?还是上面的例子,这次我们给Parent添加静态属性,原型属性,内部属性

    class Parent {
      static height = 12 // 静态属性
      constructor(name,age){
        this.name = name;
        this.age = age;
      }
      speakSomething(){
        console.log("I can speek chinese");
      }
    }
    Parent.prototype.color = 'yellow'
    
    
    //定义子类,继承父类
    class Child extends Parent {
      static width = 18 // 静态属性
      constructor(name,age){
        super(name,age);
      }
      coding(){
        console.log("I can code JS");
      }
    }
    
    var c = new Child("job",30);
    c.coding()
    
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    转码之后的代码变成了这样

    'use strict';
    
    var _createClass = function () {
      function defineProperties(target, props) {
        for (var i = 0; i < props.length; i++) {
          var descriptor = props[i];
          descriptor.enumerable = descriptor.enumerable || false;
          descriptor.configurable = true;
          if ("value" in descriptor) descriptor.writable = true;
          Object.defineProperty(target, descriptor.key, descriptor);
        }
      }
    
      return function (Constructor, protoProps, staticProps) {
        if (protoProps) defineProperties(Constructor.prototype, protoProps);
        if (staticProps) defineProperties(Constructor, staticProps);
        return Constructor;
      };
    }();
    
    function _possibleConstructorReturn(self, call) {
      if (!self) {
        throw new ReferenceError("this hasn't been initialised - super() hasn't been called");
      }
      return call && (typeof call === "object" || typeof call === "function") ? call : self;
    }
    
    function _inherits(subClass, superClass) {
      if (typeof superClass !== "function" && superClass !== null) {
        throw new TypeError("Super expression must either be null or a function, not " + typeof superClass);
      }
      subClass.prototype = Object.create(superClass && superClass.prototype, {
        constructor: {
          value: subClass,
          enumerable: false,
          writable: true,
          configurable: true
        }
      });
      if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass;
    }
    
    function _classCallCheck(instance, Constructor) {
      if (!(instance instanceof Constructor)) {
        throw new TypeError("Cannot call a class as a function");
      }
    }
    
    var Parent = function () {
      function Parent(name, age) {
        _classCallCheck(this, Parent);
    
        this.name = name;
        this.age = age;
      }
    
      _createClass(Parent, [{
        key: "speakSomething",
        value: function speakSomething() {
            console.log("I can speek chinese");
        }
      }]);
    
      return Parent;
    }();
    
    Parent.height = 12;
    
    Parent.prototype.color = 'yellow';
    
    //定义子类,继承父类
    
    var Child = function (_Parent) {
      _inherits(Child, _Parent);
    
      function Child(name, age) {
        _classCallCheck(this, Child);
    
        return _possibleConstructorReturn(this, (Child.__proto__ || Object.getPrototypeOf(Child)).call(this, name, age));
      }
    
      _createClass(Child, [{
        key: "coding",
        value: function coding() {
            console.log("I can code JS");
        }
      }]);
    
      return Child;
    }(Parent);
    
    Child.width = 18;
    
    
    var c = new Child("job", 30);
    c.coding();
    
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    我们可以看到,构造类的方法都没变,只是添加了_inherits核心方法来实现继承,下面我们就看下这个方法做了什么?

    首先是判断父类的类型,然后

    subClass.prototype = Object.create(superClass && superClass.prototype, {
      constructor: {
        value: subClass,
        enumerable: false,
        writable: true,
        configurable: true
      }
    });
    
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    这段代码翻译下来就是

    function F(){}
    F.prototype = superClass.prototype
    subClass.prototype = new F()
    subClass.prototype.constructor = subClass
    
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    接下来subClass.proto = superClass _inherits核心思想就是下面两句

    subClass.prototype.__proto__ = superClass.prototype
    subClass.__proto__ = superClass
    
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    img

    那为什么这样一倒腾,它就实现了继承了呢? 首先 subClass.prototype.proto = superClass.prototype保证了c instanceof Parent是true,Child的实例可以访问到父类的属性,包括内部属性,以及原型属性。其次,subClass.proto = superClass,保证了Child.height也能访问到,也就是静态方法。